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VR Interaction Framework v2.0
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Shows a ring at the grab point of a grabbable if within a certain distance. More...
Public Member Functions | |
virtual void | AssignCamera () |
virtual void | AssignGrabbers () |
Public Attributes | |
Grabbable | grabbable |
GrabPoint | Grabpoint |
Color | RingColor = Color.white |
Color | RingSelectedColor = Color.white |
Color to use if selected by primary controller. | |
Color | RingSecondarySelectedColor = Color.white |
Color to use if selected by secondary controller. | |
float | ringSizeInRange = 1500f |
float | ringSizeGrabbable = 1100f |
bool | HideIfHandsAreFull = true |
Don't show grab rings if left and right controllers / grabbers are holding something. | |
float | RingFadeSpeed = 5 |
How fast to lerp the opacity if being hidden / shown. | |
Shows a ring at the grab point of a grabbable if within a certain distance.
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virtual |
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virtual |
Grabbable BNG.RingHelper.grabbable |
GrabPoint BNG.RingHelper.Grabpoint |
bool BNG.RingHelper.HideIfHandsAreFull = true |
Don't show grab rings if left and right controllers / grabbers are holding something.
Color BNG.RingHelper.RingColor = Color.white |
float BNG.RingHelper.RingFadeSpeed = 5 |
How fast to lerp the opacity if being hidden / shown.
Color BNG.RingHelper.RingSecondarySelectedColor = Color.white |
Color to use if selected by secondary controller.
Color BNG.RingHelper.RingSelectedColor = Color.white |
Color to use if selected by primary controller.
float BNG.RingHelper.ringSizeGrabbable = 1100f |
float BNG.RingHelper.ringSizeInRange = 1500f |