◆ HandMovement
Enumerator |
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Instant | |
Lerp | |
None | |
◆ ReleaseGrabber()
virtual void BNG.GrabPointTrigger.ReleaseGrabber |
( |
| ) |
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virtual |
◆ UpdateGrabPoint()
virtual void BNG.GrabPointTrigger.UpdateGrabPoint |
( |
GrabPoint |
newPoint | ) |
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virtual |
◆ GrabObject
◆ GrabPoints
List<GrabPoint> BNG.GrabPointTrigger.GrabPoints |
◆ HandSpeed
float BNG.GrabPointTrigger.HandSpeed = 20f |
◆ LiveUpdateNearestGrabPoint
bool BNG.GrabPointTrigger.LiveUpdateNearestGrabPoint = true |
◆ MoveInStyle
◆ MoveOutStyle
◆ OtherGrabbableMustBeHeld
Grabbable BNG.GrabPointTrigger.OtherGrabbableMustBeHeld |
The documentation for this class was generated from the following file: