◆ HandMovement
| Enumerator |
|---|
| Instant | |
| Lerp | |
| None | |
◆ ReleaseGrabber()
| virtual void BNG.GrabPointTrigger.ReleaseGrabber |
( |
| ) |
|
|
virtual |
◆ UpdateGrabPoint()
| virtual void BNG.GrabPointTrigger.UpdateGrabPoint |
( |
GrabPoint |
newPoint | ) |
|
|
virtual |
◆ GrabObject
◆ GrabPoints
| List<GrabPoint> BNG.GrabPointTrigger.GrabPoints |
◆ HandSpeed
| float BNG.GrabPointTrigger.HandSpeed = 20f |
◆ LiveUpdateNearestGrabPoint
| bool BNG.GrabPointTrigger.LiveUpdateNearestGrabPoint = true |
◆ MoveInStyle
◆ MoveOutStyle
◆ OtherGrabbableMustBeHeld
| Grabbable BNG.GrabPointTrigger.OtherGrabbableMustBeHeld |
The documentation for this class was generated from the following file: