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VR Interaction Framework v2.0
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This class can be used to map finger rotations from one model to another. More...
Public Attributes | |
float | Weight = 1f |
BoneObject[] | Fingers |
bool | ShowGizmos = true |
This class can be used to map finger rotations from one model to another.
BoneObject [] BNG.BoneMapping.Fingers |
bool BNG.BoneMapping.ShowGizmos = true |
float BNG.BoneMapping.Weight = 1f |