VR Interaction Framework v2.0
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BNG.BoneMapping Class Reference

This class can be used to map finger rotations from one model to another. More...

Inheritance diagram for BNG.BoneMapping:

Public Attributes

float Weight = 1f
 
BoneObject[] Fingers
 
bool ShowGizmos = true
 

Detailed Description

This class can be used to map finger rotations from one model to another.

Member Data Documentation

◆ Fingers

BoneObject [] BNG.BoneMapping.Fingers

◆ ShowGizmos

bool BNG.BoneMapping.ShowGizmos = true

◆ Weight

float BNG.BoneMapping.Weight = 1f

The documentation for this class was generated from the following file: