VR Interaction Framework v2.0
Loading...
Searching...
No Matches
BNG.BoneObject Class Reference

Public Attributes

Transform[] targetBones = new Transform[0]
 
Transform[] destinationBones = new Transform[0]
 

Member Data Documentation

◆ destinationBones

Transform [] BNG.BoneObject.destinationBones = new Transform[0]

◆ targetBones

Transform [] BNG.BoneObject.targetBones = new Transform[0]

The documentation for this class was generated from the following file: