VR Interaction Framework v2.0
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BNG.Arrow Class Reference

A Grabbable object that can stick to objects and deal damage. More...

Inheritance diagram for BNG.Arrow:

Public Member Functions

void ShootArrow (Vector3 shotForce)
 

Public Attributes

bool Flying = false
 
float ZVel = 0
 
Collider ShaftCollider
 
Projectile ProjectileObject
 

Detailed Description

A Grabbable object that can stick to objects and deal damage.

Member Function Documentation

◆ ShootArrow()

void BNG.Arrow.ShootArrow ( Vector3  shotForce)

Member Data Documentation

◆ Flying

bool BNG.Arrow.Flying = false

◆ ProjectileObject

Projectile BNG.Arrow.ProjectileObject

◆ ShaftCollider

Collider BNG.Arrow.ShaftCollider

◆ ZVel

float BNG.Arrow.ZVel = 0

The documentation for this class was generated from the following file: