VR Interaction Framework v2.0
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Classes | |
class | BNG.GrabAction |
This will call a specified event, and then DROP this object. It is meant to be used as a proxy. If you want to call an event on Grab, use GrabbableEvents instead. For example, if you grab a trigger with a GrabAction, you can spawn a different item in the users hand (such as a weapon clip, arrow, etc.). More... | |
Namespaces | |
namespace | BNG |
Use this to trigger buttons or UI elements in addition to Grabber objects. | |