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VR Interaction Framework
1.0
A vr framework for the Oculus Quest
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A basic Teleport script that uses a parabolic arc to determine teleport location More...
Public Member Functions | |
| void | EnableTeleportation () |
| void | DisableTeleportation () |
| bool | IsAiming () |
Public Attributes | |
| Color | ValidTeleport = Color.green |
| Color | InvalidTeleport = Color.red |
| Grabber | LeftHandGrabber |
| Grabber | RightHandGrabber |
| Transform | TeleportBeginTransform |
| Transform | TeleportDestination |
| GameObject | TeleportMarker |
| Transform | DirectionIndicator |
| float | MaxRange = 20f |
| int | SegmentCount = 100 |
| float | simulationVelocity = 500f |
| float | segmentScale = 0.5f |
| LayerMask | CollisionLayers |
| LayerMask | ValidLayers |
| TeleportControls | ControlType = TeleportControls.Thumbstick |
| bool | AllowTeleportRotation = true |
| float | MaxSlope = 60f |
| LineRenderer | TeleportLine |
A basic Teleport script that uses a parabolic arc to determine teleport location
| void BNG.PlayerTeleport.DisableTeleportation | ( | ) |
| void BNG.PlayerTeleport.EnableTeleportation | ( | ) |
| bool BNG.PlayerTeleport.IsAiming | ( | ) |
| bool BNG.PlayerTeleport.AllowTeleportRotation = true |
| LayerMask BNG.PlayerTeleport.CollisionLayers |
| TeleportControls BNG.PlayerTeleport.ControlType = TeleportControls.Thumbstick |
| Transform BNG.PlayerTeleport.DirectionIndicator |
| Color BNG.PlayerTeleport.InvalidTeleport = Color.red |
| Grabber BNG.PlayerTeleport.LeftHandGrabber |
| float BNG.PlayerTeleport.MaxRange = 20f |
| float BNG.PlayerTeleport.MaxSlope = 60f |
| Grabber BNG.PlayerTeleport.RightHandGrabber |
| int BNG.PlayerTeleport.SegmentCount = 100 |
| float BNG.PlayerTeleport.segmentScale = 0.5f |
| float BNG.PlayerTeleport.simulationVelocity = 500f |
| Transform BNG.PlayerTeleport.TeleportBeginTransform |
| Transform BNG.PlayerTeleport.TeleportDestination |
| LineRenderer BNG.PlayerTeleport.TeleportLine |
| GameObject BNG.PlayerTeleport.TeleportMarker |
| LayerMask BNG.PlayerTeleport.ValidLayers |
| Color BNG.PlayerTeleport.ValidTeleport = Color.green |