VR Interaction Framework
1.0
A vr framework for the Oculus Quest
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Rotate this object to point it's transform.forward at an object More...
Public Attributes | |
Transform | LookAt |
The object to look at More... | |
bool | UseLerp = true |
If true will Slerp to the object. More... | |
float | Speed = 20f |
Slerp speed if UseLerp is true More... | |
bool | UseUpdate = false |
bool | UseLateUpdate = true |
Rotate this object to point it's transform.forward at an object
Transform BNG.LookAtTransform.LookAt |
The object to look at
float BNG.LookAtTransform.Speed = 20f |
Slerp speed if UseLerp is true
bool BNG.LookAtTransform.UseLateUpdate = true |
bool BNG.LookAtTransform.UseLerp = true |
If true will Slerp to the object.
If false will use transform.LookAt
bool BNG.LookAtTransform.UseUpdate = false |