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VR Interaction Framework
1.0
A vr framework for the Oculus Quest
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Lock joints in place to help with physics handling and parent scaling More...
Public Attributes | |
| bool | LockXPosition = false |
| bool | LockYPosition = false |
| bool | LockZPosition = false |
| bool | LockXScale = true |
| bool | LockYScale = true |
| bool | LockZScale = true |
| bool | LockXRotation = false |
| bool | LockYRotation = false |
| bool | LockZRotation = false |
Lock joints in place to help with physics handling and parent scaling
| bool BNG.JointHelper.LockXPosition = false |
| bool BNG.JointHelper.LockXRotation = false |
| bool BNG.JointHelper.LockXScale = true |
| bool BNG.JointHelper.LockYPosition = false |
| bool BNG.JointHelper.LockYRotation = false |
| bool BNG.JointHelper.LockYScale = true |
| bool BNG.JointHelper.LockZPosition = false |
| bool BNG.JointHelper.LockZRotation = false |
| bool BNG.JointHelper.LockZScale = true |