VR Interaction Framework  1.0
A vr framework for the Oculus Quest
BNG.HandJet Class Reference

Like a jetpack, but for your hands. More...

Inheritance diagram for BNG.HandJet:
BNG.GrabbableEvents

Public Member Functions

override void OnTrigger (float triggerValue)
 Amount of Trigger being held down on the grabbed items controller. More...
 
override void OnButton2 ()
 Button 2 is being held down this frame but not last Oculus : Button 2 = "B" if held in Right controller. More...
 
override void OnGrab (Grabber grabber)
 Item has been grabbed by a Grabber More...
 
void ChangeGravity (bool gravityOn)
 
override void OnRelease ()
 Has been dropped from the Grabber More...
 
override void OnTriggerUp ()
 Fires if trigger was released on this controller this frame. More...
 
- Public Member Functions inherited from BNG.GrabbableEvents
virtual void OnBecomesClosestGrabbable (ControllerHand touchingHand)
 Called if this is the closest grabbable but wasn't in the previous frame More...
 
virtual void OnNoLongerClosestGrabbable (ControllerHand touchingHand)
 No longer closest grabbable. More...
 
virtual void OnBecomesClosestRemoteGrabbable (ControllerHand touchingHand)
 Fires if this is the closest remote grabbable but wasn't in the previous frame More...
 
virtual void OnNoLongerClosestRemoteGrabbable (ControllerHand touchingHand)
 Fires if this was the closest remote grabbable last frame, but not this frame More...
 
virtual void OnGrip (float gripValue)
 Amount of Grip (0-1). More...
 
virtual void OnTriggerDown ()
 Fires if trigger was pressed down on this controller this frame. More...
 
virtual void OnButton1 ()
 Button 1 is being held down this frame but not last Oculus : Button 1 = "A" if held in Right controller. More...
 
virtual void OnButton1Down ()
 Button 1 Pressed down this frame Oculus : Button 1 = "A" if held in Right controller. More...
 
virtual void OnButton1Up ()
 Button 1 Released this frame Oculus : Button 1 = "A" if held in Right controller. More...
 
virtual void OnButton2Down ()
 Button 2 Pressed down this frame Oculus : Button 2 = "B" if held in Right controller. More...
 
virtual void OnButton2Up ()
 Button 2 Released this frame Oculus : Button 2 = "B" if held in Right controller. More...
 

Public Attributes

float JetForce = 10f
 
ParticleSystem JetFX
 
Text GravityLabel
 

Additional Inherited Members

- Protected Attributes inherited from BNG.GrabbableEvents
Grabbable grab
 
Grabber thisGrabber
 
InputBridge input
 

Detailed Description

Like a jetpack, but for your hands.

Member Function Documentation

◆ ChangeGravity()

void BNG.HandJet.ChangeGravity ( bool  gravityOn)

◆ OnButton2()

override void BNG.HandJet.OnButton2 ( )
virtual

Button 2 is being held down this frame but not last Oculus : Button 2 = "B" if held in Right controller.

"Y" if held in Left Controller

Reimplemented from BNG.GrabbableEvents.

◆ OnGrab()

override void BNG.HandJet.OnGrab ( Grabber  grabber)
virtual

Item has been grabbed by a Grabber

Parameters
grabber

Reimplemented from BNG.GrabbableEvents.

◆ OnRelease()

override void BNG.HandJet.OnRelease ( )
virtual

Has been dropped from the Grabber

Reimplemented from BNG.GrabbableEvents.

◆ OnTrigger()

override void BNG.HandJet.OnTrigger ( float  triggerValue)
virtual

Amount of Trigger being held down on the grabbed items controller.

Only fired if object is being held.

Parameters
triggerValue0 - 1 Open / Closed

Reimplemented from BNG.GrabbableEvents.

◆ OnTriggerUp()

override void BNG.HandJet.OnTriggerUp ( )
virtual

Fires if trigger was released on this controller this frame.

Only fired if object is being held.

Reimplemented from BNG.GrabbableEvents.

Member Data Documentation

◆ GravityLabel

Text BNG.HandJet.GravityLabel

◆ JetForce

float BNG.HandJet.JetForce = 10f

◆ JetFX

ParticleSystem BNG.HandJet.JetFX

The documentation for this class was generated from the following file: