An example hand controller that sets animation values depending on Grabber state
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An example hand controller that sets animation values depending on Grabber state
◆ GripAmount
| float BNG.HandController.GripAmount |
◆ HandAnchor
| Transform BNG.HandController.HandAnchor |
◆ HandAnimator
| Animator BNG.HandController.HandAnimator |
◆ PointAmount
| float BNG.HandController.PointAmount |
◆ ThumbAmount
| float BNG.HandController.ThumbAmount |
The documentation for this class was generated from the following file:
- C:/Users/nuo/VR Interaction Framework/VR Interaction Framework/Assets/BNG Framework/Scripts/Helpers/HandController.cs