A list of how and when to play a haptic according to DrawPercentage
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A list of how and when to play a haptic according to DrawPercentage
◆ DrawPercentage
float BNG.DrawDefinition.DrawPercentage |
|
getset |
◆ HapticAmplitude
float BNG.DrawDefinition.HapticAmplitude |
|
getset |
◆ HapticFrequency
float BNG.DrawDefinition.HapticFrequency |
|
getset |
The documentation for this class was generated from the following file:
- C:/Users/nuo/VR Interaction Framework/VR Interaction Framework/Assets/BNG Framework/Scripts/Extras/Bow.cs