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VR Interaction Framework
1.0
A vr framework for the Oculus Quest
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Contains various functionality used in the Demo Scene such as Switching Hands and Locomotion More...
Public Member Functions | |
| void | ChangeHandsModel (int childIndex, bool save=false) |
| void | ChangeLocomotion (int locomotionType, bool save) |
| void | UpdateSliderText (float sliderValue) |
| void | UpdateJoystickText (float leverX, float leverY) |
Public Attributes | |
| Grabber | LeftGrabber |
| Grabber | RightGrabber |
| Transform | LeftHandGFXHolder |
| Transform | RightHandGFXHolder |
| GameObject | DebugMenu |
| Text | LabelToUpdate |
| Text | JoystickText |
| CharacterIK | IKBody |
Contains various functionality used in the Demo Scene such as Switching Hands and Locomotion
| void BNG.DemoScript.ChangeHandsModel | ( | int | childIndex, |
| bool | save = false |
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| ) |
| void BNG.DemoScript.ChangeLocomotion | ( | int | locomotionType, |
| bool | save | ||
| ) |
| void BNG.DemoScript.UpdateJoystickText | ( | float | leverX, |
| float | leverY | ||
| ) |
| void BNG.DemoScript.UpdateSliderText | ( | float | sliderValue | ) |
| GameObject BNG.DemoScript.DebugMenu |
| CharacterIK BNG.DemoScript.IKBody |
| Text BNG.DemoScript.JoystickText |
| Text BNG.DemoScript.LabelToUpdate |
| Grabber BNG.DemoScript.LeftGrabber |
| Transform BNG.DemoScript.LeftHandGFXHolder |
| Grabber BNG.DemoScript.RightGrabber |
| Transform BNG.DemoScript.RightHandGFXHolder |