VR Interaction Framework  1.0
A vr framework for the Oculus Quest
BNG.DemoScript Class Reference

Contains various functionality used in the Demo Scene such as Switching Hands and Locomotion More...

Inheritance diagram for BNG.DemoScript:

Public Member Functions

void ChangeHandsModel (int childIndex, bool save=false)
 
void ChangeLocomotion (int locomotionType, bool save)
 
void UpdateSliderText (float sliderValue)
 
void UpdateJoystickText (float leverX, float leverY)
 

Public Attributes

Grabber LeftGrabber
 
Grabber RightGrabber
 
Transform LeftHandGFXHolder
 
Transform RightHandGFXHolder
 
GameObject DebugMenu
 
Text LabelToUpdate
 
Text JoystickText
 
CharacterIK IKBody
 

Detailed Description

Contains various functionality used in the Demo Scene such as Switching Hands and Locomotion

Member Function Documentation

◆ ChangeHandsModel()

void BNG.DemoScript.ChangeHandsModel ( int  childIndex,
bool  save = false 
)

◆ ChangeLocomotion()

void BNG.DemoScript.ChangeLocomotion ( int  locomotionType,
bool  save 
)

◆ UpdateJoystickText()

void BNG.DemoScript.UpdateJoystickText ( float  leverX,
float  leverY 
)

◆ UpdateSliderText()

void BNG.DemoScript.UpdateSliderText ( float  sliderValue)

Member Data Documentation

◆ DebugMenu

GameObject BNG.DemoScript.DebugMenu

◆ IKBody

CharacterIK BNG.DemoScript.IKBody

◆ JoystickText

Text BNG.DemoScript.JoystickText

◆ LabelToUpdate

Text BNG.DemoScript.LabelToUpdate

◆ LeftGrabber

Grabber BNG.DemoScript.LeftGrabber

◆ LeftHandGFXHolder

Transform BNG.DemoScript.LeftHandGFXHolder

◆ RightGrabber

Grabber BNG.DemoScript.RightGrabber

◆ RightHandGFXHolder

Transform BNG.DemoScript.RightHandGFXHolder

The documentation for this class was generated from the following file: