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    VR Interaction Framework v2.0
    
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Add this component to an object with a non-uniform scale (not 1,1,1) to make it 1,1,1 and move / resize any box collider / mesh renderers to match. More...
 Public Member Functions | |
| void | MakeUniform () | 
Add this component to an object with a non-uniform scale (not 1,1,1) to make it 1,1,1 and move / resize any box collider / mesh renderers to match.
| void FixNonUniformScale.MakeUniform | ( | ) |