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VR Interaction Framework v2.0
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Add this component to an object with a non-uniform scale (not 1,1,1) to make it 1,1,1 and move / resize any box collider / mesh renderers to match. More...
Public Member Functions | |
void | MakeUniform () |
Add this component to an object with a non-uniform scale (not 1,1,1) to make it 1,1,1 and move / resize any box collider / mesh renderers to match.
void FixNonUniformScale.MakeUniform | ( | ) |