◆ AttachToInputField()
void BNG.VRKeyboard.AttachToInputField |
( |
UnityEngine::UI::InputField |
inputField | ) |
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◆ MoveCaretBack()
void BNG.VRKeyboard.MoveCaretBack |
( |
| ) |
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◆ MoveCaretUp()
void BNG.VRKeyboard.MoveCaretUp |
( |
| ) |
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◆ PlayClickSound()
virtual void BNG.VRKeyboard.PlayClickSound |
( |
| ) |
|
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virtual |
◆ PressKey()
void BNG.VRKeyboard.PressKey |
( |
string |
key | ) |
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◆ ToggleShift()
void BNG.VRKeyboard.ToggleShift |
( |
| ) |
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◆ UpdateInputField()
void BNG.VRKeyboard.UpdateInputField |
( |
string |
key | ) |
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◆ AttachedInputField
UnityEngine.UI.InputField BNG.VRKeyboard.AttachedInputField |
◆ KeyPressSound
AudioClip BNG.VRKeyboard.KeyPressSound |
◆ UseShift
bool BNG.VRKeyboard.UseShift = false |
The documentation for this class was generated from the following file: