VR Interaction Framework v2.0
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BNG.UIButtonCollider Class Reference
Inheritance diagram for BNG.UIButtonCollider:

Public Attributes

bool CanBeHeldDown = true
 
float InitialHoldDownDelay = 0.5f
 
float HoldDownDelay = 0.1f
 
bool AnimateKey = true
 
float PressedInZValue = 0.01f
 
float PressInSpeed = 15f
 

Protected Attributes

int itemsInTrigger = 0
 
bool readyForDownEvent = true
 
int clickCount = 0
 
float lastPressTime = 0f
 
BoxCollider boxCollider
 
float colliderInitialCenterZ = 0
 

Member Data Documentation

◆ AnimateKey

bool BNG.UIButtonCollider.AnimateKey = true

◆ boxCollider

BoxCollider BNG.UIButtonCollider.boxCollider
protected

◆ CanBeHeldDown

bool BNG.UIButtonCollider.CanBeHeldDown = true

◆ clickCount

int BNG.UIButtonCollider.clickCount = 0
protected

◆ colliderInitialCenterZ

float BNG.UIButtonCollider.colliderInitialCenterZ = 0
protected

◆ HoldDownDelay

float BNG.UIButtonCollider.HoldDownDelay = 0.1f

◆ InitialHoldDownDelay

float BNG.UIButtonCollider.InitialHoldDownDelay = 0.5f

◆ itemsInTrigger

int BNG.UIButtonCollider.itemsInTrigger = 0
protected

◆ lastPressTime

float BNG.UIButtonCollider.lastPressTime = 0f
protected

◆ PressedInZValue

float BNG.UIButtonCollider.PressedInZValue = 0.01f

◆ PressInSpeed

float BNG.UIButtonCollider.PressInSpeed = 15f

◆ readyForDownEvent

bool BNG.UIButtonCollider.readyForDownEvent = true
protected

The documentation for this class was generated from the following file: