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Vector3 | TipOffset = new Vector3(1.5f, 0.2f, 0) |
| Offset from Object we are providing tip to.
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bool | UseWorldYAxis = true |
| If true Y axis will be in World Coordinates. False for local coords.
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float | MaxViewDistance = 10f |
| Hide the tooltip if Camera is farther away than this. In meters.
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Transform | DrawLineTo |
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◆ UpdateTooltipPosition()
virtual void BNG.Tooltip.UpdateTooltipPosition |
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◆ DrawLineTo
Transform BNG.Tooltip.DrawLineTo |
◆ MaxViewDistance
float BNG.Tooltip.MaxViewDistance = 10f |
Hide the tooltip if Camera is farther away than this. In meters.
◆ TipOffset
Vector3 BNG.Tooltip.TipOffset = new Vector3(1.5f, 0.2f, 0) |
Offset from Object we are providing tip to.
◆ UseWorldYAxis
bool BNG.Tooltip.UseWorldYAxis = true |
If true Y axis will be in World Coordinates. False for local coords.
The documentation for this class was generated from the following file: