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VR Interaction Framework v2.0
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A marker for valid teleport destinations. More...
Public Attributes | |
Transform | DestinationTransform |
Where the player will be teleported to. | |
bool | ForcePlayerRotation = false |
Snap player to this rotation? | |
UnityEvent | OnPlayerTeleported |
A marker for valid teleport destinations.
Transform BNG.TeleportDestination.DestinationTransform |
Where the player will be teleported to.
bool BNG.TeleportDestination.ForcePlayerRotation = false |
Snap player to this rotation?
UnityEvent BNG.TeleportDestination.OnPlayerTeleported |