◆ RestingColor
| Color BNG.SnapZoneRingHelper.RestingColor = Color.gray |
◆ RestingScale
| float BNG.SnapZoneRingHelper.RestingScale = 1000f |
Scale in Dynamic Pixels Per Unit.
◆ ScaleSpeed
| float BNG.SnapZoneRingHelper.ScaleSpeed = 50f |
◆ Snap
The Snap Zone to respond to. Change size and color of ring if there is a valid grabbable within.
◆ ValidSnapColor
| Color BNG.SnapZoneRingHelper.ValidSnapColor = Color.white |
◆ ValidSnapScale
| float BNG.SnapZoneRingHelper.ValidSnapScale = 800f |
Scale in Dynamic Pixels Per Unit.
The documentation for this class was generated from the following file: