VR Interaction Framework v2.0
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BNG.SkeletonVisualizer Class Reference
Inheritance diagram for BNG.SkeletonVisualizer:

Public Member Functions

virtual bool IsTipOfBone (Transform fingerJoint)
 I.e. a finger tip, tip of toe, etc.
 
void ResetEditorHandles ()
 

Public Attributes

bool ShowGizmos = true
 
float JointRadius = 0.00875f
 
float BoneThickness = 3f
 
Color GizmoColor = new Color(255f, 255f, 255f, 0.5f)
 
bool ShowTransformNames = false
 

Member Function Documentation

◆ IsTipOfBone()

virtual bool BNG.SkeletonVisualizer.IsTipOfBone ( Transform  fingerJoint)
virtual

I.e. a finger tip, tip of toe, etc.

Parameters
fingerJoint
Returns

◆ ResetEditorHandles()

void BNG.SkeletonVisualizer.ResetEditorHandles ( )

Member Data Documentation

◆ BoneThickness

float BNG.SkeletonVisualizer.BoneThickness = 3f

◆ GizmoColor

Color BNG.SkeletonVisualizer.GizmoColor = new Color(255f, 255f, 255f, 0.5f)

◆ JointRadius

float BNG.SkeletonVisualizer.JointRadius = 0.00875f

◆ ShowGizmos

bool BNG.SkeletonVisualizer.ShowGizmos = true

◆ ShowTransformNames

bool BNG.SkeletonVisualizer.ShowTransformNames = false

The documentation for this class was generated from the following file: