VR Interaction Framework v2.0
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BNG.ScreenFader Class Reference
Inheritance diagram for BNG.ScreenFader:

Public Member Functions

virtual void DoFadeIn ()
 Fade from transparent to solid color.
 
virtual void DoFadeOut ()
 Fade from solid color to transparent.
 
virtual void SetFadeLevel (float fadeLevel)
 

Public Attributes

bool FadeOnSceneLoaded = true
 
Color FadeColor = Color.black
 
float FadeInSpeed = 6f
 
float FadeOutSpeed = 6f
 
float SceneFadeInDelay = 1f
 

Protected Member Functions

virtual void initialize ()
 
virtual void updateImageAlpha (float alphaValue)
 

Member Function Documentation

◆ DoFadeIn()

virtual void BNG.ScreenFader.DoFadeIn ( )
virtual

Fade from transparent to solid color.

◆ DoFadeOut()

virtual void BNG.ScreenFader.DoFadeOut ( )
virtual

Fade from solid color to transparent.

◆ initialize()

virtual void BNG.ScreenFader.initialize ( )
protectedvirtual

◆ SetFadeLevel()

virtual void BNG.ScreenFader.SetFadeLevel ( float  fadeLevel)
virtual

◆ updateImageAlpha()

virtual void BNG.ScreenFader.updateImageAlpha ( float  alphaValue)
protectedvirtual

Member Data Documentation

◆ FadeColor

Color BNG.ScreenFader.FadeColor = Color.black

◆ FadeInSpeed

float BNG.ScreenFader.FadeInSpeed = 6f

◆ FadeOnSceneLoaded

bool BNG.ScreenFader.FadeOnSceneLoaded = true

◆ FadeOutSpeed

float BNG.ScreenFader.FadeOutSpeed = 6f

◆ SceneFadeInDelay

float BNG.ScreenFader.SceneFadeInDelay = 1f

The documentation for this class was generated from the following file: