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| virtual void | DoFadeIn () |
| | Fade from transparent to solid color.
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| virtual void | DoFadeOut () |
| | Fade from solid color to transparent.
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| virtual void | SetFadeLevel (float fadeLevel) |
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◆ DoFadeIn()
| virtual void BNG.ScreenFader.DoFadeIn |
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| ) |
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virtual |
Fade from transparent to solid color.
◆ DoFadeOut()
| virtual void BNG.ScreenFader.DoFadeOut |
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| ) |
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virtual |
Fade from solid color to transparent.
◆ initialize()
| virtual void BNG.ScreenFader.initialize |
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| ) |
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protectedvirtual |
◆ SetFadeLevel()
| virtual void BNG.ScreenFader.SetFadeLevel |
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float |
fadeLevel | ) |
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virtual |
◆ updateImageAlpha()
| virtual void BNG.ScreenFader.updateImageAlpha |
( |
float |
alphaValue | ) |
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protectedvirtual |
◆ FadeColor
| Color BNG.ScreenFader.FadeColor = Color.black |
◆ FadeInSpeed
| float BNG.ScreenFader.FadeInSpeed = 6f |
◆ FadeOnSceneLoaded
| bool BNG.ScreenFader.FadeOnSceneLoaded = true |
◆ FadeOutSpeed
| float BNG.ScreenFader.FadeOutSpeed = 6f |
◆ SceneFadeInDelay
| float BNG.ScreenFader.SceneFadeInDelay = 1f |
The documentation for this class was generated from the following file: