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VR Interaction Framework v2.0
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If this object is not being held, return to a snap zone. More...
Public Attributes | |
| SnapZone | ReturnTo |
| float | LerpSpeed = 15f |
| float | ReturnDelay = 0.1f |
| float | SnapDistance = 0.05f |
If this object is not being held, return to a snap zone.
| float BNG.ReturnToSnapZone.LerpSpeed = 15f |
| float BNG.ReturnToSnapZone.ReturnDelay = 0.1f |
| SnapZone BNG.ReturnToSnapZone.ReturnTo |
| float BNG.ReturnToSnapZone.SnapDistance = 0.05f |