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VR Interaction Framework v2.0
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Apply Gravity to a CharacterController or RigidBody. More...
Public Member Functions | |
| void | ToggleGravity (bool gravityOn) |
Public Attributes | |
| bool | GravityEnabled = true |
| Vector3 | Gravity = Physics.gravity |
Apply Gravity to a CharacterController or RigidBody.
| void BNG.PlayerGravity.ToggleGravity | ( | bool | gravityOn | ) |
| Vector3 BNG.PlayerGravity.Gravity = Physics.gravity |
| bool BNG.PlayerGravity.GravityEnabled = true |