Rotate this object to point it's transform.forward at an object.
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| Transform | LookAt |
| | The object to look at.
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| bool | UseLerp = true |
| | If true will Slerp to the object. If false will use transform.LookAt.
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| float | Speed = 20f |
| | Slerp speed if UseLerp is true.
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| bool | UseUpdate = false |
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| bool | UseLateUpdate = true |
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Rotate this object to point it's transform.forward at an object.
◆ LookAt
| Transform BNG.LookAtTransform.LookAt |
◆ Speed
| float BNG.LookAtTransform.Speed = 20f |
Slerp speed if UseLerp is true.
◆ UseLateUpdate
| bool BNG.LookAtTransform.UseLateUpdate = true |
◆ UseLerp
| bool BNG.LookAtTransform.UseLerp = true |
If true will Slerp to the object. If false will use transform.LookAt.
◆ UseUpdate
| bool BNG.LookAtTransform.UseUpdate = false |
The documentation for this class was generated from the following file: