VR Interaction Framework v2.0
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BNG.LookAtTransform Class Reference

Rotate this object to point it's transform.forward at an object. More...

Inheritance diagram for BNG.LookAtTransform:

Public Attributes

Transform LookAt
 The object to look at.
 
bool UseLerp = true
 If true will Slerp to the object. If false will use transform.LookAt.
 
float Speed = 20f
 Slerp speed if UseLerp is true.
 
bool UseUpdate = false
 
bool UseLateUpdate = true
 

Detailed Description

Rotate this object to point it's transform.forward at an object.

Member Data Documentation

◆ LookAt

Transform BNG.LookAtTransform.LookAt

The object to look at.

◆ Speed

float BNG.LookAtTransform.Speed = 20f

Slerp speed if UseLerp is true.

◆ UseLateUpdate

bool BNG.LookAtTransform.UseLateUpdate = true

◆ UseLerp

bool BNG.LookAtTransform.UseLerp = true

If true will Slerp to the object. If false will use transform.LookAt.

◆ UseUpdate

bool BNG.LookAtTransform.UseUpdate = false

The documentation for this class was generated from the following file: