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VR Interaction Framework v2.0
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Lock joints in place to help with physics handling and parent scaling. More...
Public Attributes | |
bool | LockXPosition = false |
bool | LockYPosition = false |
bool | LockZPosition = false |
bool | LockXScale = true |
bool | LockYScale = true |
bool | LockZScale = true |
bool | LockXRotation = false |
bool | LockYRotation = false |
bool | LockZRotation = false |
Lock joints in place to help with physics handling and parent scaling.
bool BNG.JointHelper.LockXPosition = false |
bool BNG.JointHelper.LockXRotation = false |
bool BNG.JointHelper.LockXScale = true |
bool BNG.JointHelper.LockYPosition = false |
bool BNG.JointHelper.LockYRotation = false |
bool BNG.JointHelper.LockYScale = true |
bool BNG.JointHelper.LockZPosition = false |
bool BNG.JointHelper.LockZRotation = false |
bool BNG.JointHelper.LockZScale = true |