VR Interaction Framework v2.0
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BNG.DoorHelper Class Reference
Inheritance diagram for BNG.DoorHelper:

Public Attributes

AudioClip DoorOpenSound
 
AudioClip DoorCloseSound
 
bool RequireHandleTurnToOpen = false
 Does the handle need to be turned in order to open the door from the closed position?
 
Transform HandleFollower
 This transform is used to determine how many degrees have been turned. Required if RequireHandleTurnToOpen is true.
 
float DegreesTurned
 
float DegreesTurnToOpen = 10f
 How many degrees the handle must turn in order for the latch to be open.
 
Transform DoorLockTransform
 Rotate this transform with Handle Rotation.
 
float AngularVelocitySnapDoor = 0.2f
 
float angle
 
float AngularVelocity = 0.2f
 
bool DoorIsLocked = false
 
float lockPos
 

Member Data Documentation

◆ angle

float BNG.DoorHelper.angle

◆ AngularVelocity

float BNG.DoorHelper.AngularVelocity = 0.2f

◆ AngularVelocitySnapDoor

float BNG.DoorHelper.AngularVelocitySnapDoor = 0.2f

◆ DegreesTurned

float BNG.DoorHelper.DegreesTurned

◆ DegreesTurnToOpen

float BNG.DoorHelper.DegreesTurnToOpen = 10f

How many degrees the handle must turn in order for the latch to be open.

◆ DoorCloseSound

AudioClip BNG.DoorHelper.DoorCloseSound

◆ DoorIsLocked

bool BNG.DoorHelper.DoorIsLocked = false

◆ DoorLockTransform

Transform BNG.DoorHelper.DoorLockTransform

Rotate this transform with Handle Rotation.

◆ DoorOpenSound

AudioClip BNG.DoorHelper.DoorOpenSound

◆ HandleFollower

Transform BNG.DoorHelper.HandleFollower

This transform is used to determine how many degrees have been turned. Required if RequireHandleTurnToOpen is true.

◆ lockPos

float BNG.DoorHelper.lockPos

◆ RequireHandleTurnToOpen

bool BNG.DoorHelper.RequireHandleTurnToOpen = false

Does the handle need to be turned in order to open the door from the closed position?


The documentation for this class was generated from the following file: