◆ angle
| float BNG.DoorHelper.angle |
◆ AngularVelocity
| float BNG.DoorHelper.AngularVelocity = 0.2f |
◆ AngularVelocitySnapDoor
| float BNG.DoorHelper.AngularVelocitySnapDoor = 0.2f |
◆ DegreesTurned
| float BNG.DoorHelper.DegreesTurned |
◆ DegreesTurnToOpen
| float BNG.DoorHelper.DegreesTurnToOpen = 10f |
How many degrees the handle must turn in order for the latch to be open.
◆ DoorCloseSound
| AudioClip BNG.DoorHelper.DoorCloseSound |
◆ DoorIsLocked
| bool BNG.DoorHelper.DoorIsLocked = false |
◆ DoorLockTransform
| Transform BNG.DoorHelper.DoorLockTransform |
Rotate this transform with Handle Rotation.
◆ DoorOpenSound
| AudioClip BNG.DoorHelper.DoorOpenSound |
◆ HandleFollower
| Transform BNG.DoorHelper.HandleFollower |
This transform is used to determine how many degrees have been turned. Required if RequireHandleTurnToOpen is true.
◆ lockPos
| float BNG.DoorHelper.lockPos |
◆ RequireHandleTurnToOpen
| bool BNG.DoorHelper.RequireHandleTurnToOpen = false |
Does the handle need to be turned in order to open the door from the closed position?
The documentation for this class was generated from the following file: