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VR Interaction Framework v2.0
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A simple decal with random scale and rotation. More...
Public Member Functions | |
| void | TryAttachTo (Collider col) |
Public Attributes | |
| Transform | BulletHoleDecal |
| float | MaxScale = 1f |
| float | MinScale = 0.75f |
| bool | RandomYRotation = true |
| float | DestroyTime = 10f |
A simple decal with random scale and rotation.
| void BNG.BulletHole.TryAttachTo | ( | Collider | col | ) |
| Transform BNG.BulletHole.BulletHoleDecal |
| float BNG.BulletHole.DestroyTime = 10f |
| float BNG.BulletHole.MaxScale = 1f |
| float BNG.BulletHole.MinScale = 0.75f |
| bool BNG.BulletHole.RandomYRotation = true |