![]() |
VR Interaction Framework v2.0
|
A simple decal with random scale and rotation. More...
Public Member Functions | |
void | TryAttachTo (Collider col) |
Public Attributes | |
Transform | BulletHoleDecal |
float | MaxScale = 1f |
float | MinScale = 0.75f |
bool | RandomYRotation = true |
float | DestroyTime = 10f |
A simple decal with random scale and rotation.
void BNG.BulletHole.TryAttachTo | ( | Collider | col | ) |
Transform BNG.BulletHole.BulletHoleDecal |
float BNG.BulletHole.DestroyTime = 10f |
float BNG.BulletHole.MaxScale = 1f |
float BNG.BulletHole.MinScale = 0.75f |
bool BNG.BulletHole.RandomYRotation = true |