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VR Interaction Framework v2.0
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Classes | |
| class | BNG.RaycastWeapon |
| An example weapon script that can fire Raycasts or Projectile objects. More... | |
Namespaces | |
| namespace | BNG |
| Use this to trigger buttons or UI elements in addition to Grabber objects. | |
Enumerations | |
| enum | BNG.FiringType { BNG.Semi , BNG.Automatic } |
| enum | BNG.ReloadType { BNG.InfiniteAmmo , BNG.ManualClip , BNG.InternalAmmo } |