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VR Interaction Framework v2.0
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Classes | |
| class | BNG.PoseableObject |
| A helper component you can place on grabbable object to decide which hand pose method and definition to use For example : When grabbing an object, you can use GetComponent<PoseableObject> to check whether to apply a specific HandPose to the HandPoser, or to enable AutoPose, set an ID on a hand animator, or implement your own custom solution. More... | |
Namespaces | |
| namespace | BNG |
| Use this to trigger buttons or UI elements in addition to Grabber objects. | |