VR Interaction Framework v2.0
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HandPoseDefinitions.cs File Reference

Classes

class  BNG.HandPoseDefinitions
 

Namespaces

namespace  BNG
 Use this to trigger buttons or UI elements in addition to Grabber objects.
 

Enumerations

enum  BNG.HandPoseId {
  BNG.Default = 0 , BNG.Generic = 1 , BNG.PingPongBall = 2 , BNG.Controller = 3 ,
  BNG.Rock = 4 , BNG.PistolGrip = 50
}
 HandPoseId's are integers set on a Hand Animator component as an integer. This enum provides a way to associate integers with an easy to understand name Add any HandPoses here that you wish to use from the Editor. More...