VR Interaction Framework v2.0
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Grabbable.cs File Reference

Classes

class  BNG.Grabbable
 An object that can be picked up by a Grabber. More...
 

Namespaces

namespace  BNG
 Use this to trigger buttons or UI elements in addition to Grabber objects.
 

Enumerations

enum  BNG.GrabType { BNG.Snap , BNG.Precise }
 
enum  BNG.RemoteGrabMovement { BNG.Linear , BNG.Velocity , BNG.Flick }
 
enum  BNG.GrabPhysics {
  BNG.None = 2 , BNG.PhysicsJoint = 0 , BNG.FixedJoint = 3 , BNG.Velocity = 4 ,
  BNG.Kinematic = 1
}
 
enum  BNG.OtherGrabBehavior { BNG.None , BNG.SwapHands , BNG.DualGrab }
 
enum  BNG.TwoHandedPositionType { BNG.Lerp , BNG.None }
 
enum  BNG.TwoHandedRotationType { BNG.Lerp , BNG.Slerp , BNG.LookAtSecondary , BNG.None }
 
enum  BNG.TwoHandedDropMechanic { BNG.Drop , BNG.Transfer , BNG.None }
 
enum  BNG.TwoHandedLookDirection { BNG.Horizontal , BNG.Vertical }
 
enum  BNG.HandPoseType {
  BNG.AnimatorID , BNG.HandPose , BNG.AutoPoseOnce , BNG.AutoPoseContinuous ,
  BNG.None
}