VR Interaction Framework v2.0
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Classes | |
class | BNG.Grabbable |
An object that can be picked up by a Grabber. More... | |
Namespaces | |
namespace | BNG |
Use this to trigger buttons or UI elements in addition to Grabber objects. | |
Enumerations | |
enum | BNG.GrabType { BNG.Snap , BNG.Precise } |
enum | BNG.RemoteGrabMovement { BNG.Linear , BNG.Velocity , BNG.Flick } |
enum | BNG.GrabPhysics { BNG.None = 2 , BNG.PhysicsJoint = 0 , BNG.FixedJoint = 3 , BNG.Velocity = 4 , BNG.Kinematic = 1 } |
enum | BNG.OtherGrabBehavior { BNG.None , BNG.SwapHands , BNG.DualGrab } |
enum | BNG.TwoHandedPositionType { BNG.Lerp , BNG.None } |
enum | BNG.TwoHandedRotationType { BNG.Lerp , BNG.Slerp , BNG.LookAtSecondary , BNG.None } |
enum | BNG.TwoHandedDropMechanic { BNG.Drop , BNG.Transfer , BNG.None } |
enum | BNG.TwoHandedLookDirection { BNG.Horizontal , BNG.Vertical } |
enum | BNG.HandPoseType { BNG.AnimatorID , BNG.HandPose , BNG.AutoPoseOnce , BNG.AutoPoseContinuous , BNG.None } |