VR Interaction Framework v2.0
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BNG.HandPoser Member List

This is the complete list of members for BNG.HandPoser, including all inherited members.

AnimationSpeedBNG.HandPoser
CheckForPoseChange()BNG.HandPoser
ContinuousUpdateBNG.HandPoser
CreateUniquePose(string poseName)BNG.HandPoservirtual
CurrentPoseBNG.HandPoser
DoPoseUpdate()BNG.HandPoservirtual
GetFingerTipPositionWithOffset(List< Transform > jointTransforms, float tipRadius)BNG.HandPoserstatic
GetHandPoseDefinition()BNG.HandPoservirtual
GetHandPoseScriptableObject()BNG.HandPoservirtual
GetIndexJoints()BNG.HandPoser
GetIndexTip()BNG.HandPoser
GetJointFromTransform(Transform jointTransform)BNG.HandPoservirtual
GetJointsFromTransforms(List< Transform > jointTransforms)BNG.HandPoservirtual
GetMiddleJoints()BNG.HandPoser
GetMiddleTip()BNG.HandPoser
GetOtherJoints()BNG.HandPoser
GetPinkyJoints()BNG.HandPoser
GetPinkyTip()BNG.HandPoser
GetRingJoints()BNG.HandPoser
GetRingTip()BNG.HandPoser
GetThumbJoints()BNG.HandPoser
GetThumbTip()BNG.HandPoser
GetTip(List< Transform > transforms)BNG.HandPoser
GetTotalJointsCount()BNG.HandPoser
GetWristJoint()BNG.HandPoser
HandPoseJointsBNG.HandPoser
IndexJointsBNG.HandPoser
MiddleJointsBNG.HandPoser
OnPoseChanged()BNG.HandPoser
OtherJointsBNG.HandPoser
PinkyJointsBNG.HandPoser
PoseNameBNG.HandPoser
ResetEditorHandles()BNG.HandPoservirtual
ResourcePathBNG.HandPoser
RingJointsBNG.HandPoser
SavePoseAsScriptablObject(string poseName)BNG.HandPoservirtual
ShowGizmosBNG.HandPoser
ThumbJointsBNG.HandPoser
UpdateHandPose(HandPose handPose, bool lerp)BNG.HandPoservirtual
UpdateHandPose(HandPoseDefinition pose, bool lerp)BNG.HandPoservirtual
UpdateJoint(FingerJoint fromJoint, Transform toTransform, bool doLerp, bool updatePosition, bool updateRotation)BNG.HandPoservirtual
UpdateJoint(FingerJoint fromJoint, Transform toTransform, float lerpAmount, bool updatePosition, bool updateRotation)BNG.HandPoservirtual
UpdateJointPositionsBNG.HandPoser
UpdateJointRotationsBNG.HandPoser
UpdateJoints(List< FingerJoint > joints, List< Transform > toTransforms, bool doLerp)BNG.HandPoservirtual
UpdateJoints(List< FingerJoint > joints, List< Transform > toTransforms, float lerpAmount)BNG.HandPoservirtual
UpdateWristPositionBNG.HandPoser
WristJointBNG.HandPoser