ActiveGrabPoint | BNG.Grabbable | |
AddControllerVelocityOnDrop | BNG.Grabbable | |
AddValidGrabber(Grabber grabber) | BNG.Grabbable | virtual |
ApplyCorrectiveForce | BNG.Grabbable | |
Awake() | BNG.Grabbable | protected |
BeingHeld | BNG.Grabbable | |
BeingHeldWithTwoHands | BNG.Grabbable | |
BreakDistance | BNG.Grabbable | |
CanBeDropped | BNG.Grabbable | |
CanBeMoved | BNG.Grabbable | |
CanBeSnappedToSnapZone | BNG.Grabbable | |
CheckRemoteGrabFlick() | BNG.Grabbable | virtual |
CheckRemoteGrabLinear() | BNG.Grabbable | virtual |
CheckRemoteGrabVelocity() | BNG.Grabbable | virtual |
col | BNG.Grabbable | protected |
CollisionAngularMotionX | BNG.Grabbable | |
CollisionAngularMotionY | BNG.Grabbable | |
CollisionAngularMotionZ | BNG.Grabbable | |
CollisionLinearMotionX | BNG.Grabbable | |
CollisionLinearMotionY | BNG.Grabbable | |
CollisionLinearMotionZ | BNG.Grabbable | |
collisions | BNG.Grabbable | |
CollisionSlerp | BNG.Grabbable | |
CollisionSpring | BNG.Grabbable | |
connectedJoint | BNG.Grabbable | protected |
CustomHandPose | BNG.Grabbable | |
DidParentHands | BNG.Grabbable | |
didParentHands | BNG.Grabbable | protected |
DropItem(Grabber droppedBy) | BNG.Climbable | virtual |
BNG::Grabbable.DropItem(Grabber droppedBy, bool resetVelocity, bool resetParent) | BNG.Grabbable | virtual |
BNG::Grabbable.DropItem(bool resetVelocity, bool resetParent) | BNG.Grabbable | virtual |
events | BNG.Grabbable | protected |
FixedUpdate() | BNG.Grabbable | virtual |
FlickForce | BNG.Grabbable | |
flyingTo | BNG.Grabbable | protected |
FlyingToGrabber | BNG.Grabbable | |
ForceDisableKinematicOnDrop | BNG.Grabbable | |
GetBNGPlayerController() | BNG.Grabbable | virtual |
GetClosestGrabber() | BNG.Grabbable | virtual |
GetClosestGrabPoint(Grabber grabber) | BNG.Grabbable | virtual |
GetControllerHand(Grabber g) | BNG.Grabbable | |
GetGrabberQuaternion(Grabber grabber, bool isSecondary) | BNG.Grabbable | virtual |
GetGrabbersAveragedPosition() | BNG.Grabbable | |
GetGrabbersAveragedRotation() | BNG.Grabbable | |
GetGrabberVector3(Grabber grabber, bool isSecondary) | BNG.Grabbable | virtual |
GetGrabberWithGrabPointOffset(Grabber grabber, Transform grabPoint) | BNG.Grabbable | virtual |
GetGrabberWithOffsetWorldRotation(Grabber grabber) | BNG.Grabbable | virtual |
GetGrabPoint() | BNG.Grabbable | |
GetPrimaryGrabber() | BNG.Grabbable | virtual |
getRemotePosition(Grabber toGrabber) | BNG.Grabbable | protected |
getRemoteRotation(Grabber grabber) | BNG.Grabbable | protected |
GetVelocityToHitTargetByTime(Vector3 startPosition, Vector3 targetPosition, Vector3 gravityBase, float timeToTarget) | BNG.Grabbable | |
GrabButton | BNG.Grabbable | |
GrabItem(Grabber grabbedBy) | BNG.Climbable | virtual |
GrabMechanic | BNG.Grabbable | |
GrabPhysics | BNG.Grabbable | |
GrabPoints | BNG.Grabbable | |
GrabPositionOffset | BNG.Grabbable | |
GrabRemoteItem(Grabber grabbedBy) | BNG.Grabbable | virtual |
GrabRotationOffset | BNG.Grabbable | |
GrabSpeed | BNG.Grabbable | |
grabTransform | BNG.Grabbable | |
grabTransformSecondary | BNG.Grabbable | |
Grabtype | BNG.Grabbable | |
handPoseType | BNG.Grabbable | |
heldByGrabbers | BNG.Grabbable | protected |
HeldByGrabbers | BNG.Grabbable | |
HideHandGraphics | BNG.Grabbable | |
initialCollisionMode | BNG.Grabbable | protected |
initialHandPose | BNG.Grabbable | protected |
initialHandPoseId | BNG.Grabbable | protected |
initialHandPoseType | BNG.Grabbable | protected |
initialInterpolationMode | BNG.Grabbable | protected |
InitiateFlick() | BNG.Grabbable | virtual |
input | BNG.Grabbable | protected |
InstantMovement | BNG.Grabbable | |
IsGrabbable() | BNG.Grabbable | virtual |
IsValidCollision(Collision collision) | BNG.Grabbable | virtual |
IsValidCollision(Collider col) | BNG.Grabbable | virtual |
lastCollisionSeconds | BNG.Grabbable | |
LastDropTime | BNG.Grabbable | |
lastFlickTime | BNG.Grabbable | |
LastGrabTime | BNG.Grabbable | |
lastItemTeleportTime | BNG.Grabbable | protected |
lastNoCollisionSeconds | BNG.Grabbable | |
LocalOffsetTransform | BNG.Grabbable | |
LockGrabbable() | BNG.Grabbable | virtual |
LockGrabbable(bool lockPosition, bool lockRotation, bool overridePriorLock) | BNG.Grabbable | virtual |
LockGrabbableWithRotation() | BNG.Grabbable | virtual |
MakeChildCollidersGrabbable | BNG.Grabbable | |
MoveAngularVelocityForce | BNG.Grabbable | |
MoveVelocityForce | BNG.Grabbable | |
originalParent | BNG.Grabbable | protected |
OriginalScale | BNG.Grabbable | |
OtherGrabbableMustBeGrabbed | BNG.Grabbable | |
parentHandGraphics(Grabber g) | BNG.Grabbable | virtual |
ParentHandModel | BNG.Grabbable | |
ParentToHands | BNG.Grabbable | |
player | BNG.Grabbable | protected |
positionHandGraphics(Grabber g) | BNG.Grabbable | protected |
previousPosition | BNG.Grabbable | protected |
primaryGrabOffset | BNG.Grabbable | protected |
RecentlyCollided | BNG.Grabbable | |
recentlyTeleported | BNG.Grabbable | protected |
Release(Vector3 velocity, Vector3 angularVelocity) | BNG.Grabbable | virtual |
RemoteGrabbable | BNG.Grabbable | |
remoteGrabbing | BNG.Grabbable | protected |
RemoteGrabbing | BNG.Grabbable | |
RemoteGrabDistance | BNG.Grabbable | |
RemoteGrabMechanic | BNG.Grabbable | |
RemoveValidGrabber(Grabber grabber) | BNG.Grabbable | virtual |
RequestLockGrabbable() | BNG.Grabbable | virtual |
requestSpringTime | BNG.Grabbable | |
RequestSpringTime(float seconds) | BNG.Grabbable | virtual |
RequestUnlockGrabbable() | BNG.Grabbable | virtual |
ResetGrabbing() | BNG.Grabbable | virtual |
ResetLockResets() | BNG.Grabbable | virtual |
ResetParent() | BNG.Grabbable | |
ResetScale() | BNG.Grabbable | |
rigid | BNG.Grabbable | protected |
SecondaryGrabbable | BNG.Grabbable | |
SecondaryGrabBehavior | BNG.Grabbable | |
secondaryGrabOffset | BNG.Grabbable | protected |
SecondaryLookAtTransform | BNG.Grabbable | |
SecondaryLookOffset | BNG.Grabbable | |
SecondHandLookSpeed | BNG.Grabbable | |
SelectedHandPose | BNG.Grabbable | |
setupConfigJointGrab(Grabber grabbedBy, GrabType grabType) | BNG.Grabbable | protectedvirtual |
setupFixedJointGrab(Grabber grabbedBy, GrabType grabType) | BNG.Grabbable | protectedvirtual |
setupKinematicGrab(Grabber grabbedBy, GrabType grabType) | BNG.Grabbable | protectedvirtual |
setupVelocityGrab(Grabber grabbedBy, GrabType grabType) | BNG.Grabbable | protectedvirtual |
SnapHandModel | BNG.Grabbable | |
SubscribeToMoveEvents() | BNG.Grabbable | virtual |
ThrowForceMultiplier | BNG.Grabbable | |
ThrowForceMultiplierAngular | BNG.Grabbable | |
TwoHandedDropBehavior | BNG.Grabbable | |
TwoHandedLookVector | BNG.Grabbable | |
TwoHandedPosition | BNG.Grabbable | |
TwoHandedPostionLerpAmount | BNG.Grabbable | |
TwoHandedRotation | BNG.Grabbable | |
TwoHandedRotationLerpAmount | BNG.Grabbable | |
UnlockGrabbable() | BNG.Grabbable | virtual |
UnsubscribeFromMoveEvents() | BNG.Grabbable | virtual |
Update() | BNG.Grabbable | virtual |
UpdateFixedJoints() | BNG.Grabbable | virtual |
UpdateKinematicPhysics() | BNG.Grabbable | virtual |
UpdateOriginalParent(Transform newOriginalParent) | BNG.Grabbable | |
UpdateOriginalParent() | BNG.Grabbable | |
UpdatePhysicsJoints() | BNG.Grabbable | virtual |
UpdateRemoteGrab() | BNG.Grabbable | virtual |
UpdateVelocityPhysics() | BNG.Grabbable | virtual |
UseCustomInspector | BNG.Grabbable | |
usedGravity | BNG.Grabbable | protected |
wasKinematic | BNG.Grabbable | protected |